I think I would be good as a game designer. I can quickly spot what works and what doesn't in games, which is confirmed in player forums shortly thereafter, and I can create a game, from concept to playtest-ready rules, in a few hours. But this is a job I could never get. Big game companies require you have extensive programming experience before you're considered, believing that "game design" is some kind of coding ability. This results in hundreds of AAA big-budget games that all seem the same. Small game companies believe that since they can code they are naturally gifted game designers, which results in hundreds of low-budget games that all seem the same. Nope, only chance I have of letting my game-creating talents reach the general public is to win the lottery and hire a couple of programmers to do my bidding.
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